TechRadars’ Mikey Melech reports that many video games use the same color palette to represent different elements of the image.
The reason this is often the case is that when developers make changes to graphics, it makes it easier for the human eye to see which elements of an image have changed.
The more changes a video game makes to an image, the more the human brain can adjust to the differences in color.
This means a game that changes the appearance of the game character, such as changing their eyes, hair, or clothes, will look different from one that doesn’t.
When this happens, the human visual system can’t differentiate between different shades of red, yellow, or blue, resulting in an image that looks like it’s being rendered on a computer.
But when developers adjust an image to match the changes in a video’s color palette, the system can easily tell which element of the color palette the game is using.
This is especially important when using new or old textures or effects.
For example, in the latest Final Fantasy XIV, the game’s lighting has been changed to reflect the lighting of a different area of the map.
This allows the visual system to recognize a different texture or effect on the ground, while still retaining the same look and feel of the original.
This has made it easy for the developers to update a character’s skin, hair style, or even how the character looks by simply changing the color of the textures and effects used.